What are the different Levels?
By the end of Level 1, riders should be able to:
- Listen to instructions but maybe not the first time
- Ride self-sufficiently – e.g Pedal, Brake and stop safely
- Stand up out of the saddle with level pedals
- Brake in control to a stop and put a foot down
- Stay engaged in the session without causing disruptions (coach will highlight to parent if not)
- Be willing to push their bike where and when necessary
- Attempt skills or challenges most of the time
By the end of Level 2, riders should be able to:
- Show an understanding and ability to use gears
- Keep up with the group and not routinely pushing when others aren’t
- Ride flat corners and bermed corners
- Willing to try new skills or ride new trails with support
- Move around their bike, showing the beginnings of moving backwards to start a front wheel lift
- Attempt all session content most of the time
- Listen to instructions and not regularly prohibit the group from progressing
- Be able to ride the blue climb to the start of the blue berms on the Verderers Trail
By the end of Level 3 riders should be able to:
- Demonstrate and differentiate the difference between ready and attack position (Ready – Pedals Level, bent knees and elbows, chin up and Attack – Lower in bike, lead foot heals / toes up)
- Use full spread of gears competently and use all gears before pushing etc.
- Perform a flat corner with a dropped pedal, leaning the bike.
- Navigate around a berm, using the support of the berm to corner in control.
- Effectively pump the bike to either keep it on the ground or to generate speed. Should be able to get through the first section of pump track without pedalling.
- Move their weight back quickly to show an unweighting of the front wheel and the basics of a front wheel lift / manual
- Move weight up and forward to show an unweighting of rear wheel
- Want to ride and can stay engaged in the session for the full 2 hours.
- Not regularly opt out of new challenges or hold the group up
- Complete the Blue long climb on the Verderers Trail most of the time
By the end of Level 4, riders should be able to:
- Ride the Verderers trail within the session
- Ride to the top of the blue zig zag climb without stopping in all weather conditions
- Perform a drop of hub height or below to a 2 wheel landing in control and consistently
- Scoop pedal to aid rear wheel lift
- Weight shift, moving up and forward to help rear wheel lift
- Ride linked berms one after the other with control and flow
- Stay engaged for a full session and does not require a specified snack break.
- Listen to coaching points and visually implement them within the session
- Perform manuals/front wheel lifts over obstacles such as sticks or roots
- Understand the difference from a drop off Technique and a jump technique
By the end of Level 5, riders should be able to:
- Ride or make a full attempt on most sections of the push up to get to the DH trails
- Perform a trail side manual of at least a bike length consistently on a fire road
- Get round most of the pump track without pedalling and pump the bike to maintain speed
- Perform an American bunny hop with both wheels leaving the ground
- Ride countdown without pedalling
- Take on board coaching points whilst riding
- Want to technically progress on to more demanding features
- Ride/attempt the top section of Corkscrew
- Demonstrate good drop off technique and the foundations of jumping
By the end of Level 6, riders should be able to:
- Perform a bunny hop over an obstacle timing both wheels to clear it
- Ride the push up completely, in chunks, up to the fire road
- Get themselves and their bikes up the enduro hill climb without the need for help
- Be motivated to ride and to learn new skills in new terrain
- Be able to ride 2 of the 2 dot DH trails but not necessarily in one hit top to bottom
- Maintain good energy management for a whole session of riding
- Ride corkscrew drops with appropriate technique
- Clear the lower tabletop on the jump line using correct jump technique
By the end of the Trailblazers level, riders should be able to:
- Ride Verderers in under 1.5hrs with energy left in the tank
- Ride Freeminers without needing to stop
- Want to become a self-sufficient trail rider in both riding and trail side repairs.
- Want to partake in sessions such as fuel and hydration, trail side repairs and navigation
- Ride confidently on 2 dot downhill trails and can ride them top to bottom non-stop.
- Try and ride most of the enduro hill push up
- Be technically competent in pumping, dropping and jumping trail features
- Have proven on bike awareness to read the trail ahead as they ride and adapt to features and conditions
By the end of the Advanced DH level, riders should be able to:
- Want to race or already have some race experience
- Confidently ride all Black Severe (1 diamond) DH trails e.g Sheepskull/Mr Rooty/Endo/Corkscrew and ride sections of Black Extreme (2 diamond)DH trails e.g GBU/Cougar/Ski Run
- Be receptive to small and defined coaching points
- Be happy to be timed and have timing used as a coaching metric in terms of session aims
- Get themselves up the push up twice within the 2-hour session whether that be riding or pushing
- Be happy to ride steeper and more intimidating trails
- Ride the skills area clearing every jump and landing in control on every drop, demonstrating consistent use of good technique

